HTC Releases New Generation Headset with Built-In Eye Tracking Module Using Technology from 7invensun, the Vive Pro Eye
On the afternoon of January 7th in the United States (January 8, Beijing Time), HTC VIVE™ announced a new variant of its high-end Vive Pro virtual reality headset with expansive modular eye tracking at CES. The device is called the Vive Pro Eye.
Vive Pro Eye has added gaze-oriented menu navigation to get rid of the reliance on the controllers. With the integration of eye tracking, the new Vive Pro Eye will allow businesses and developers to gather more data about their research environments and offer product design and research groups unprecedented levels of feedback.
In addition, Vive Pro Eye implements the foveated rendering technology. It can save more rendering computation of the GPU and improve the rendering efficiency.
As an ecological tech provider of eye tracking in VR industry, 7invensun has been maintaining a continuous and cooperative partnership with HTC since 2015, and was selected into the second batch of HTC Vive X in 2017.
And 7invensun has developed the new generation of foveated rendering – Variable Rate Shading (VRS) implemented by Turing GPU Architecture. In the future, 7invensun will accelerate the integration and application of eye tracking and virtual reality. It is believed that