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New Sleeping Dogs Video: Featuring Combat Gameplay

Square Enix has released a new video from Sleeping Dogs showing combat gameplay footage. Along with the new footage some further details on the game have been released as well.

 

A deep array of combat moves and upgrades await Sleeping Dogs players who step into the shoes of undercover cop, Wei Shen. New bone-crunching kicks and devastating combos unlock as players earn face amongst their peers and respect from those who would challenge them. In Sleeping Dogs, the city itself doubles as an arsenal of deadly weaponry as real-world items from phone booths to TV sets, engine blocks to combat fish deliver a vicious and violent end to all who stand in your way.

 

Developed by United Front Games in collaboration with Square Enix London Studios, Sleeping Dogs is a gritty and visceral open world cop drama set in the vibrant city of Hong Kong. Taking the role of undercover cop Wei Shen, players are tasked with taking down one of the world’s most fearsome criminal organizations from the inside. Offering players an island packed with action, every street corner, market stall, harbor dock or city skyscraper can become an opportunity for intense shoot-outs, adrenaline-fuelled street races and intense, brutal martial arts combat. Featuring one of the most intuitive and imaginative combat systems, Sleeping Dogs empowers players to perform an extensive set of martial arts moves, single-handedly taking on numerous opponents. Players perform bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors.

 

Sleeping Dogs will be available from 14th August 2012 for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows PCs. Sleeping Dogs is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.

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Adam Richardson

Adam is the founder and owner of lvl30 Publishing and the Editor-in-Chief of POCG.co. His responsibilities cover everything from making contacts to final approval on articles for the site. Formerly, before incorporating lvl30, he founded and ran the prior incarnation of POCG (Playing Out of Control Gaming) as well as worked as an editor at various sites including GameStats, Game Post, and Sega Post. When he’s not working on the site he runs the technical support department for a office equipment company. You can reach him at abrichardson at pocg.co

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