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Halo 4 to feature “Infinity Multiplayer”

With Halo 4 less than six months away Microsoft and 343 Industries have released all new details on the new Halo multiplayer experience.

The hub of the “Halo 4” multiplayer experience is the UNSC Infinity – the largest starship in the UNSC fleet that serves as the centre of your Spartan career. Here you’ll build your custom Spartan-IV supersoldier, and progress your multiplayer career across all “Halo 4” competitive and cooperative game modes. Surrounded by the sights, sounds and crew of the biggest vessel in the UNSC fleet, your multiplayer experience will be embedded in the fiction of “Halo” like never before, where your progress and game choices affect your appearance, arsenal, and role on the battlefield.

· Spartan Ops. The story of the UNSC Infinity intersects with the “Halo 4” campaign, then continues on in a brand-new, story-driven experience known as Spartan Ops. A first of its kind and an exciting new addition to the “Halo” franchise, Spartan Ops is an episodic adventure that blends immersive storytelling, high-quality cinematics, and action-packed gameplay to deliver an unprecedented serialised experience.

Through a weekly series of cinematic episodes on Xbox LIVE, Spartan Ops will tell the continuing story of the UNSC Infinity, following the events of “Halo 4.” These episodes will centre on the UNSC Infinity leaders and crew, and a new team of Spartans – Majestic Squad. These cinematic episodes will provide the backdrop for the weekly Spartan Ops gameplay missions. Playable in single-player or cooperatively (with up to three friends), explore the corners of Requiem in these objective-based missions, and help uncover the secrets of the mysterious Forerunner world.

A massive-scale adventure that builds off the “Halo 4” story, access to Spartan Ops is included with “Halo 4” at no additional charge – effectively delivering two campaign experiences in one game.*

· War Games. The competitive multiplayer modes of “Halo 4,” known as War Games, take place on the combat deck of the UNSC Infinity and revive the visceral and immersive experiences that “Halo” multiplayer is famous for. “Halo 4” introduces fresh, immersive new game modes and strategies to help you progress your Spartan-IV career, while also delivering an experience that’s still distinctly and uniquely “Halo.” More details on all the modes of War Games will be released at a later time.

· Total Combat Freedom and Player Progression. “Halo 4” features a vastly expanded suite of new multiplayer modes, weapons, vehicles, armour abilities, a new loadout and player progression system, and a new armour modification system that introduces gameplay-enhancing customisations for the first time in a “Halo” game. These advancements can be used in both Spartan Ops and certain War Games matchmaking playlists, empowering player choice, vastly expanding their creative options, and make the experience deeper for core fans and more approachable for newcomers.

The “Halo 4” player progression system goes beyond simple aesthetic upgrades, encouraging players to invest time and effort to create a Spartan that looks and plays the way they want. Players can earn and activate combat enhancements called “Specialisations” based on the style of play they engage in, from stealth to all-out assault, and everything in between.

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Adam Richardson

Adam is the founder and owner of lvl30 Publishing and the Editor-in-Chief of POCG.co. His responsibilities cover everything from making contacts to final approval on articles for the site. Formerly, before incorporating lvl30, he founded and ran the prior incarnation of POCG (Playing Out of Control Gaming) as well as worked as an editor at various sites including GameStats, Game Post, and Sega Post. When he’s not working on the site he runs the technical support department for a office equipment company. You can reach him at abrichardson at pocg.co

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