News

Funcom and NVIDIA partner up for next level graphics in The Secret World

Funcom’s and NVIDIA’s engineering teams have been working together to make ‘The Secret World’ the most graphically advanced massively multiplayer online game ever to launch on the PC platform. ‘The Secret World’ will feature several cutting-edge DirectX 11 features, such as ground and object tessellation, which makes flat textures appear three-dimensional, thus bringing ordinary objects and surfaces to extraordinarily detailed life. ‘The Secret World’ will also feature full support for NVIDIA 3D Vision® technology for further gaming immersion and increased performance for gamers running dual-GPU configurations utilizing NVIDIA SLI® technology.

NVIDIA will also be launching its online “GPU Analyzer” tool specifically for ‘The Secret World’, which will allow gamers to quickly test their gaming rigs and confirm they have the right hardware for the best possible gaming experience. Funcom and NVIDIA are collaborating on additional virtual events, such as an upcoming Beta Weekend that will potentially allow every registered NVIDIA customer to try out ‘The Secret World’ before launch. With promotion across the NVIDIA.com website, social media channels, newsletters, YouTube and more, Funcom is expecting coverage of the game to exceed more than 100 million impressions.

“We are truly excited to again be working with NVIDIA like we did with our previous title, ‘Age of Conan,’” says Funcom CTO Rui Casais. “By collaborating with NVIDIA engineers, we are making sure we get the absolute most out of our game engine in terms of performance and visual splendor, both of which are tremendously beneficial to anyone playing ‘The Secret World’ with NVIDIA GeForce® GPUs.”

Tags
Show More

Adam Richardson

Adam is the founder and owner of lvl30 Publishing and the Editor-in-Chief of POCG.co. His responsibilities cover everything from making contacts to final approval on articles for the site. Formerly, before incorporating lvl30, he founded and ran the prior incarnation of POCG (Playing Out of Control Gaming) as well as worked as an editor at various sites including GameStats, Game Post, and Sega Post. When he’s not working on the site he runs the technical support department for a office equipment company. You can reach him at abrichardson at pocg.co

Related Articles

Leave a Reply

Close
Close
%d bloggers like this: